Teraflop Graphics Cards Beget Technical Innovation in Several Fields
The Wall Street Journal Online blew my mind tonight (June 16, 2008). Here is a quote:
"Nvidia Corp. and Advanced Micro Devices Inc. are packing hundreds of specialized calculating engines on new graphics chips to reach a milestone for speed known as a "teraflop," or a trillion scientific operations per second. They plan to offer the chips to gaming fans in cards for personal computers, but also are marketing the technology to accelerate the performance of desktop and server systems on a wide range of technical chores."
Know what this means?
Intel will have to put teraflop capable units into its chipsets to compete. They will do this within 5 years (my foresight).
From now on out, especially when the software catches up, (Read SilverLight and WPF) computers will be able to do real-time raytracing and lots of those other fancy 3D techniques that are so compute-bound. We will see the day in the next 5 years where you will be able to "photograph" (capture 3D modeling, image and gait information from) someone you know, and then make their 3D animated body do anything you want it to do in a computer display. It won't be possible to tell whether that video is real or "Memorex" (Remember those ads?)
You think SilverLight is cool now!? Just wait until it has a teraflop or two behind it. 3D displays will have to come out pretty soon as when you are talking teraflops, 3D imaging is possible, no, it will be demanded.
There is a lot of talk about how network capacity has to grow. The WSJ has another article about how video will grow 7 times the current load by 2012 to 44 exabytes. If you have multi-teraflop 3D video displays, your bandwidth is going to grow exponentially, not linearly for the display of 3D visual information.
Video will be *everywhere*. Every Neighborhood Watch will have video cameras, every city that does not have video on every street will soon have it. Every car will have it. Every videogame will have it. Every robot, every school, every daycare, every public place, and much of it will be publically available. And there will need to be a way to navigate it, hence my insight into a Virtual-Earth or Google Earth method of traversing space (and soon time) to see video from any source on the globe, and from any point in recorded history. You will be able to have a visual historical time machine.
It is apparent to me that the computer industry is on the verge of exploding with technical innovation. Under the current economic times, companies are hunkering down, spending wisely - but thinking about the wildly possible. And the wildly possible is coming into its own starting Now.
Credited or quoted information is copyright the respective authors and publishers, all other material is © 2008 Aaron L. Richards - Richards Media Net LLC
"Great Opportunities for Media Technologies"
"Nvidia Corp. and Advanced Micro Devices Inc. are packing hundreds of specialized calculating engines on new graphics chips to reach a milestone for speed known as a "teraflop," or a trillion scientific operations per second. They plan to offer the chips to gaming fans in cards for personal computers, but also are marketing the technology to accelerate the performance of desktop and server systems on a wide range of technical chores."
Know what this means?
Intel will have to put teraflop capable units into its chipsets to compete. They will do this within 5 years (my foresight).
From now on out, especially when the software catches up, (Read SilverLight and WPF) computers will be able to do real-time raytracing and lots of those other fancy 3D techniques that are so compute-bound. We will see the day in the next 5 years where you will be able to "photograph" (capture 3D modeling, image and gait information from) someone you know, and then make their 3D animated body do anything you want it to do in a computer display. It won't be possible to tell whether that video is real or "Memorex" (Remember those ads?)
You think SilverLight is cool now!? Just wait until it has a teraflop or two behind it. 3D displays will have to come out pretty soon as when you are talking teraflops, 3D imaging is possible, no, it will be demanded.
There is a lot of talk about how network capacity has to grow. The WSJ has another article about how video will grow 7 times the current load by 2012 to 44 exabytes. If you have multi-teraflop 3D video displays, your bandwidth is going to grow exponentially, not linearly for the display of 3D visual information.
Video will be *everywhere*. Every Neighborhood Watch will have video cameras, every city that does not have video on every street will soon have it. Every car will have it. Every videogame will have it. Every robot, every school, every daycare, every public place, and much of it will be publically available. And there will need to be a way to navigate it, hence my insight into a Virtual-Earth or Google Earth method of traversing space (and soon time) to see video from any source on the globe, and from any point in recorded history. You will be able to have a visual historical time machine.
It is apparent to me that the computer industry is on the verge of exploding with technical innovation. Under the current economic times, companies are hunkering down, spending wisely - but thinking about the wildly possible. And the wildly possible is coming into its own starting Now.
Credited or quoted information is copyright the respective authors and publishers, all other material is © 2008 Aaron L. Richards - Richards Media Net LLC
"Great Opportunities for Media Technologies"
Labels: 3D, Google Earth, Graphics Cards, Innovation, network, SilverLight, teraflop, Virtual Earth
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